add_opinion (Actor Country tag) (Target Country tag) - Adds 100 opinion of the target country to the actor country.add_heir (Country Tag) - Adds heir, kills existing one country tag optional, indicates target.add_permanent_claim (Province ID) (Country Tag) - Add permanent claim for specified province country tag optional, indicates target.add_claim (Province ID) (Country Tag) - Add specified claim country tag optional, indicates target.assimilate (Province ID) (Country Tag) - Change ownership, core, set culture and religion.mil (number) (Country tag) - Grants you the specified amount of military power points country tag optional, indicates target.dip (number) (Country tag) - Grants you the specified amount of diplomatic power points country tag optional, indicates target.legitimacy (number) (Country tag) - Sets the legitimacy of the current ruler to specified amount country tag optional, indicates target.prestige (number) (Country tag) - Grants you the specified amount of prestige country tag optional, indicates target.sailors (number) (Country tag) - Grants you the specified amount of sailors country tag optional, indicates target.manpower (number) (Country tag) - Grants you the specified amount of manpower country tag optional, indicates target. cash (number) (Country tag) - Grants you the specified amount of ducats country tag optional, indicates target.adm (number) (Country tag) - Grants you the specified amount of administrative power points country tag optional, indicates target.debug_mode - Displays province ID, country tag, and border distance when moving the mouse cursor over provinces.Here is a list of more useful EU4 console commands and cheats: Remember to remove the brackets when inputting them. You won't be able to use them in ironman games, which means you can't cheat your way to those harder achievements. txt file they are located in.You can easily bring up Europa Universalis 4's console by simply pressing the tilde key (`), although this can vary, depending on your keyboard layout. Note: Events are sorted according to the. The following event chains may appear in the game: They are usually country events.Īn event chain is a series of interconnected events under a particular general topic. Pulse events are triggered by the bi-yearly pulse, and work slightly different from other events. This is in contrast to country events, which only depend on global factors like having a certain national idea, a great artist or a poor monarch. Having many provinces that satisfy the conditions for these events will mean they will happen relatively often. Border disputes, spread of the reformation and cultural assimilation are also dealt with by province events. Typical examples of province events are " Fort crumbles" and " Excellent vintage". These factors include trade goods, national ideas, local revolt risk and province culture, etc. Effects can range from stability to slider settings or a tax bonus.Ī provincial event is a type of event that is triggered for a specific province, depending on a combination of national and local factors. They typically concern the government, the monarch, ideas and policies.
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